6-DoF Haptic Rendering Using Continuous Collision Detection between Points and Signed Distance Fields
نویسندگان
چکیده
منابع مشابه
Continuous Collision Detection Between Points and Signed Distance Fields
We present an algorithm for fast continuous collision detection between points and signed distance fields. Such robust queries are often needed in computer animation, haptics and virtual reality applications, but have so far only been investigated for polygon (triangular) geometry representations. We demonstrate how to use an octree subdivision of the distance field for fast traversal of distan...
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ژورنال
عنوان ژورنال: IEEE Transactions on Haptics
سال: 2017
ISSN: 1939-1412,2329-4051,2334-0134
DOI: 10.1109/toh.2016.2613872